Cocos2d Source Code, Developer Documentation And Services.
KoboldTouch is the 100% Objective-C 2D game engine for iOS & Mac OS X.
- Fast, Feature-Rich Tilemap Renderer
- Objective-C Physics with Box2D
- The Hottest Technologies
- From Developers, For Developers
- For Reasonable Developers
- Don't Settle For Less – Get KoboldTouch!
- Important: KoboldTouch customers get early access to Kobold Kit, the Sprite Kit game engine!
Fast, Feature-Rich Tilemap Renderer
… because no other 2D mobile game engine cares as much about tilemaps as we do!
- Parallax and endless scrolling.
- Superfast! Renders only visible tiles.
- Map size only limited by memory.
- Multiple Tilesets per Layer, replace Tilesets at runtime.
- PVR Tileset textures supported.
- Write TMX Files, for savegames or editors.
- Autoscaling: one TMX file for all resolutions.
- Debug Drawing of Tiled Objects/Polygons and Coordinates.
- Create Tilemaps from scratch at runtime.
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